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Volume 90, Issue 65

Tuesday, January 21, 1997



Sega's virtual disappointment

Nights Alone with Sega Saturn
Virtua Fighter 2, Virtua Cop, Daytona USA

Loading. . . Please wait. These words echoed throughout my being during the last three days. Why? Because I had the good fortune of testing out the Sega Saturn CD game system – or should I say the misfortune.

Don't get me wrong. My experience was not a complete waste of time. It's just that this system – at least judging by the games I played – is passť.

Virtua Fighter 2 was the first game I turned on and I must say it is a great arcade translation. The play is smooth and all the moves are there – there's also some extra goodies one may access via the Internet. Unfortunately, the game is difficult to enjoy because the control pad is sub-par, making it difficult to execute moves fluidly.

Virtua Cop, the first-person shooter, has problems that go way beyond the control device – assuming you have the costly gun accessory. I understand the essence of this technology is polygon shapes but this game should have been called Virtua-no-detail. Come on, this is the ‘90s and no less than two weeks ago I was traversing the junkyards of Ord Mantell in Shadows of the Empire on Nintendo 64. Now that is a game system – no expense spared.

Finally there was Daytona USA, the popular arcade racing game. This game rocks. . . in coin-op mode anyway. The Saturn version leaves a lot to be desired. The graphics rank about 60 per cent of the original and the game play – without the expensive steering wheel accessory – is about as fun as watching some one else play the game.

The only redeeming quality of the Saturn is that it does come with three games. However, 3 x garbage still equals garbage.

–Stu Starr

To Contact The Entertainment Department: gazent@julian.uwo.ca